


You will be able to tackle complex shapes and simplify them using the necessary workflow for subdivision modelling.You’ll be able to model hard surface objects inside of maya with proper topology and edge flow.I have been teaching 3D for the past 7 years while managing my own studio in Mexico. My name is Abraham Leal and I have 11 years of experience in the industry. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.Model hard surface objects inside of Maya with proper topology and edge flow.

Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow.

We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development offers a fun and cooperative work atmosphere, where collaboration is encouraged among the diversely talented team to remain on the cutting edge of content creation. We are trusted and relied upon by many of the world’s leading video game companies to work alongside them during concept, development, and live operations by leveraging the breadth and depth of our industry-leading service lines every step of the way.ĭo you yearn to work on some of the best-known titles published each year? Are you one of the best artists out there? Then join Liquid Development, an industry leader in creating art, animation, and effects for the game industry! We are looking to hire for internal positions but are willing to work with remote positions.Īs a Hard Surface Modeler, you will have the opportunity to leave your mark on multiple exciting Sci-Fi and Fantasy next-generation console and PC titles each year. In doing so, we enable our clients who are operating in complex and fast-moving environments to remain lean and agile and to focus on creating and monetizing the most engaging experiences. By working as their external development partner, we enable leading content creators and publishers to leverage our expertise and capacity across the lifecycle of interactive content. We aim to become the “go-to” provider of technical services. At Keywords, we are using our passion for games, technology, and media to create a global services platform for video games and beyond. The video games industry represents the pinnacle of interactive digital content.
